IDENTITY

Spring 2020
3d / Sculpturing / Texturing
A personal project where I wanted to pay homage to traditional sculpture art. Sculptures have always fascinated me in how much presence and history, they can convey with just their presence. This way of conveying emotions I wanted to try to recreate in a modern art form, 3D.

The two objects and the scene are created in Blender, by sculpturing, texturing and finally staging the light and camera positions.   



Mark